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Forbidden Island – The Cooperative Strategy Survival Island Board Game,2-4 players
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Purchase options and add-ons
Brand | Gamewright |
Material | Paper, Plastic |
Theme | Science Fiction |
Genre | Strategy |
Number of Players | 2-4 |
About this item
- 2010 Mensa Favorite Brainy Games Winner
- Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise
- 2 to 4 players
- Strategic thinking, problem solving and cooperation required
- Ages 10 and up
- Playing time: 30 minutes
Frequently bought together
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Product information
Product Dimensions | 6.5 x 8.75 x 2.75 inches |
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Item Weight | 1.41 pounds |
Country of Origin | USA |
ASIN | B003D7F4YY |
Item model number | CSG-FORI |
Manufacturer recommended age | 10 - 15 years |
Best Sellers Rank | #7,514 in Toys & Games (See Top 100 in Toys & Games) #216 in Board Games (Toys & Games) |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Language | English |
Department | Games |
Manufacturer | Gamewright |
Warranty & Support
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Product Description
Product Description
Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! The latest creation by cooperative game master, Matt Leacock who created the best seller Pandemic.
Amazon.com
You and your team can be the first to breach the borders of the Archeans' ancient mystical empire in the collaborative card game Forbidden Island, by Gamewright. In this game, teamwork proves essential to locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice as the Island floods beneath your feet. Adventure... if you dare!
Mega T-Rex
- Ages: Ten and up
- Requires: Two to four players
At a Glance:
- Be the first team to breach the borders of the Archeans' ancient mystical empire
- Locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice before the Island sinks
- Find the treasures through collaborative play and teamwork
- Stimulates problem-solving and strategic skills
Breach the borders of the Archean empire to locate the four sacred elements. View larger.
Work collaboratively with two to four players to locate the treasure.
View larger.
The Legend of the Archeans
This game is centered on the legend of the Archean empire, a civilization that possessed the ability to control the Earth's core elements--fire, wind, water, and earth--through four sacred treasures. These treasures stayed hidden from enemies for years on the Forbidden Island, which was designed to sink if intruders ever attempted to capture them. Set the appropriate water level for your gaming skill, and let the adventures begin!
Capture the Four Sacred Treasures Before the Island Sinks!
Your team of adventurers must work together to keep the Forbidden Island from sinking as you seek the four treasures hidden within. The mission is carried out using different combinations of Flood, Treasure, and Adventurer Cards on the 24 tiles that make up the Forbidden Island. Once you've captured each treasure using the appropriate cards, you must make it to Fools' Landing and escape by helicopter in order to win. If the island sinks before you complete your tasks, the mission ends in defeat.
Use Collaborative Play to Succeed
Each player is dealt an Adventure Card and given a corresponding pawn before the game starts, designating him or her with a certain set of strengths. This game is designed so that instead of competing with other players, you work to find the treasures and find out how to best use each Adventurer's strengths through collaborative play. This stimulates problem-solving and strategy skills.
What's in the Box
Water level marker, water meter, 58 playing cards, 24 island tiles, 6 pawns, 4 treasure figurines, rules of play, Gamewright catalog, and comment card.
From the Manufacturer
It’s a great honor to introduce the latest creation by cooperative game master, Matt Leacock. There are so many things we love about this unique game: from the rich illustrations, to the collaborative nature of play, to the innovative set of rules, to the infinite possibilities generated by the tiles and cards. Don’t be surprised if your pulse starts pounding faster soon after you start playing – it’s a game that instantly generates an electrifying atmosphere of tension and excitement. Dare to discover Forbidden Island. Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step. Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss.
Important information
Legal Disclaimer
WARNING! WARNING! CHOKING HAZARD -- Small parts. Not for children under 3 yrs of age. ****************************************** Manufacturer recommends this product for children/adults that are 10 years of age and up. ******************************************
From the manufacturer
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Games for the Infinitely Imaginative
Gamewright was founded in 1994 by four parents whose kids wanted great games. From the start, our mission has remained clear: Create the highest quality family games with outstanding play-value. Guided by themes and experiences that transcend age and salted with a bit of irreverence, our games are designed to foster laughter, learning, friendship and fun.
Over the years our family has grown to over 150 games and countless happy players. The thousands of letters we receive from kids, parents, grandparents, and teachers tell us our hearts are in the right place. Thank you for inviting us into your home and for playing with Gamewright!
What's in the box
Product guides and documents
Videos
Videos for this product
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Is it worth it for Game night?
Honest Reviews with up2ace 🂱
Videos for this product
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Two boys love this cooperative game (Mom too!)
Dana Roefer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game really fun for all ages. They say the rules are pretty straight forward and not difficult to understand. They also find the cooperative play to be great and the game pieces well made. Customers also appreciate the stellar components and the quick speed of the game.
AI-generated from the text of customer reviews
Customers find the game really fun, simple to learn, and has endless possibilities. They also say it's very fun for all ages, entertaining, and enjoyable. Customers also mention that the game is fun for two players, and a great game to challenge people to work together to win. Overall, customers describe the game as a fun party game for a small group.
"...feel comfortable with, but once you get the hang of it, it is an entertaining and enjoyable addition to a games collection...." Read more
"...I love that it is fully cooperative because no one gets upset. Everyone wins....or everyone loses....TOGETHER!..." Read more
"...The rules are simple but a staple part of the game. Great for any age and I mean any my youngest brother played with my grandma and they both loved..." Read more
"...It plays best with kids because of how straight forward it is...." Read more
Customers find the game really simple to learn and play. They say the rules are pretty straightforward and not difficult to understand. They also say the game is relatively easy, but you can make it more difficult. They appreciate the several starting difficulties to choose from, which allow for starting at varied difficulty ratings. Customers also mention that the game has a little bit easier than Pandemic.
"...The 8 and 10 year old are very much into this game and they are able to make smart, strategic moves...." Read more
"...The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored." Read more
"...It’s relatively easy, but you can make it more difficult, and it’s a great gateway game.If that sounds fun to you, get it!..." Read more
"...the pieces representing the four treasures, and it lets him make meaningful decisions without being overwhelming...." Read more
Customers find the cooperativeness of the game nice, great, and first-class. They also say the play avoids the issue of skill and allows all players to talk. Customers also say that the collaborative nature makes it perfect for families as even young children can "win" by simply trying to. The game plays well with 1-4 players and has many difficulty settings.
"...It's a pure cooperative game, and that works well for us as a family - no one feels bad, we're all in it together...." Read more
"...I love that it is fully cooperative because no one gets upset. Everyone wins....or everyone loses....TOGETHER!..." Read more
"...All that to say, the game is good, but will be too light for most adult groups. It plays best with kids because of how straight forward it is...." Read more
"...And I like it because it scales well in many directions (plays well with 1-4 players, many difficulty settings)..." Read more
Customers like the quality of the game. They mention that the game pieces are well-made, the components are stellar, and the tiles are thick and solid. The island cards are sturdy and feature wonderful full-color art. The rules are simple but a staple part of the set. Overall, customers are happy with the quality and quantity of the product.
"...It has a lot going for it, especially the creative cards and board, but as others have noted - what's with the box for the tokens?..." Read more
"...old are very much into this game and they are able to make smart, strategic moves...." Read more
"...The rules are simple but a staple part of the game...." Read more
"...As with all gamewright games, the components are stellar...." Read more
Customers find the speed of the game to be pretty quick, ranging from 20-40 minutes depending on how long they play. They also say the game sets up quickly and moves swiftly, so they don't get bored. Some say the gameplay is quick and tense, while others say it begins fairly leisurely but can feel quite frantic toward the end.
"...I appreciate that it is a relatively quick game. I can't say enough good things about this game! If you are a game player, this is a must have!" Read more
"...The insert is excellent. There’s a spot for everything and the game sets up quickly out of the box with a few shuffles or the tiles and two decks of..." Read more
"...It's a quick game lasting around 30 minutes on average. The cooperative style is very fun...." Read more
"...The game play for this one is relatively fast compared to its brethren (can be 20min), and I find it more encouraging in teaching new people because..." Read more
Customers find the artwork in the game pretty, interesting, and stunning. They also appreciate the beautiful pictures and decorative tin box. Customers also mention that the pieces are nice and the quality of the components impressed them. They say the scenery on the tiles is impressive and the helpful graphics are easy to reference.
"...The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored." Read more
"...The art is beautiful and it looks great on the table. The artifacts themselves are very nice plastic molds.Game play is simple...." Read more
"...As if that weren't enough, it comes in a really nice tin that is small enough to shove in a bag for travel, and it costs next to nothing...." Read more
"...artwork that reminds me a bit of the computer game Myst, and nifty plastic "treasures" - all packaged in a cool-looking tin with a well-designed box..." Read more
Customers find the game well worth the money, and one of the more affordable board games out there. They say it has good replay value, good quality tiles, cards, pawn prices, and trophy pieces. The box itself is worth the trip, and it's eminently winnable when played at the novice level. Overall, customers say it'll be a great addition to your collection.
"...It is inexpensive, fun, and great even with only two people." Read more
"...Still well worth the price tag for the evenings of fun we had with it." Read more
"...The cheap price point (the MSRP is only $15.99) means that Forbidden Island will be likely be one of the best kid gaming investments you're likely..." Read more
"...The pieces themselves are really nice, and the game is reasonably priced. I think it's just a little too easy for 3 adults to beat...." Read more
Customers find the game has decent replayability, high replayability and fun. They say the game is great to play again and again, with varied strategies to win. They also mention that the gameplay keeps getting fresh with the random placement of the Island titles. However, some customers feel the replay value diminishes quickly as they become comfortable with the game.
"...has nearly infinite replay value (new map each time, dozens of combinations of characters),..." Read more
"...I think the greatest change in Forbidden Island is the replayability -- not only does every character receive a random role which lets them do..." Read more
"...is tile based and the tiles are put out at random so the game has lots of replayability...." Read more
"...Highly recommend if you are looking for a game with high replayability. Good for us 2 people or a whole group!" Read more
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Top reviews from the United States
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We have had Settlers of Catan and Carcassonne (with a number of expansion packs) for quite a few years now, and only recently added the other games above. We usually either play just as two adults, or with our two older children (age 9 and 8), and so our conclusions are based on how these games work in those settings. So here's what we've found:
Settlers of Catan
We got this around the same time as Carcassonne and initially just didn't latch onto it. Partly it's that it's supposed to be 3 players or more, and we often play as just two of us. Once we found online some instructions for playing as 2 players it came out more often, and as time's gone by it's become fairly 50-50 whether we play Settlers or Carcassonne on a quiet night in. The choice will usually depend on how much we want to think. With Settlers, you're always planning and calculating; with Carcassonne, you're taking it a card at a time.
Who should get it: Settlers is well-known as one of the great modern games. I'm not as sold on it as some people, and it takes quite a while to learn and feel comfortable with, but once you get the hang of it, it is an entertaining and enjoyable addition to a games collection. There are several 2-player rule variations out there if you need them and they work well (we found one that worked for us and we've stuck to it). But this isn't a game for kids; I would suspect not until they're 16 or so. Amongst other things, I think they'll find it too dull.
Carcassonne
This has been a favorite for years now, and everyone we've played it with has gone off to get it themselves. We usually play without farms because it then becomes less directly competitive and more sociable. Kids can play it, adults can play it, it's relaxed, it's fun and it's simple to learn. Here's one nice thing about it: you don't have to be constantly thinking and planning ahead. You don't know what card you're going to draw next time, so you just play one card at a time. You're encouraged to discuss where to put a card, and since you don't know what piece you're getting next, your comments to another player are usually pretty unbiased.
Who should get it: In my experience, pretty much anyone, except those who want ultra-competitive games. The first few expansion packs are also well worth getting, but don't bother with anything from Mayor onward.
Castle Panic
The kids love this one, again it's simple to learn and it has the added bonus of allowing them to get out their aggressive instincts and go postal on monsters! They don't like the `master slayer' option, but prefer just straight cooperative play. After the first few plays, I've found the basic game is too easy, and so we're experimenting with making it more challenging, such as starting with no walls, or drawing 3 monster cards at a time instead of 2. I think Castle Panic will become a game that we get out pretty regularly to play.
Who should get it: People with kids, who want to play cooperative games. Could be fun as a party game too!
Smallworld
While the kids have enjoyed playing this, I think their interest is starting to wane already. I suspect it will work better as a game with a group of adults, or when the kids are older. It has a lot going for it, especially the creative cards and board, but as others have noted - what's with the box for the tokens? Very poorly designed and adds unnecessary annoyance. Most of the time when playing we've found it's not too directly competitive, it's easier to attack lost tribes or declining races, so generally it doesn't get too personal!
Who should get it: I think this would make a fun addition to a games collection, but I don't think it would be a go-to game, especially with kids. The rules are more complicated to learn and explain than the other games, and this makes it hard to just sit down with new players and get on with a game. Having said that, we've enjoyed playing it , and I think it'll get pulled out every now and then over the years.
Forbidden Island
Although the kids would prefer Castle Panic, when we've played Forbidden Island (at my insistence!) they've thoroughly enjoyed it. As the island starts to collapse in a heap toward the end of the game, the tension levels rise and people are on the edge of their seats! The game always ends with voices rising in pitch and tension as cards get turned over - it's fun! It's a pure cooperative game, and that works well for us as a family - no one feels bad, we're all in it together. We're still using the `Normal' level of play, maybe we'll notch up a level soon!
Who should get it: If you like cooperative games, I think this is excellent to have. I love how easy it is to set different difficulty levels, and it's definitely the game that's had the most excited tension - Castle Panic has this at times, but not sustained (at least as the basic game). It doesn't have the whole monster thing going for it that Castle Panic does, and I think that's why the kids haven't latched onto it so quickly (kill trolls or wander round an island getting treasure - which is your average kid going to choose?) but I suspect that long-term it'll have more staying power.
Gift able: I first played this game because my dad brought it home from work a friend had loaned it to him to try. We (being me and my siblings) loved it we could not get enough of it. When he had to bring it back we were heartbroken. That Christmas I was overjoyed when I got it. This is a great gift and an even greater party game.
Easiness: This game is super easy to learn but not boring to play. It was easy to understand the instructions and it's even easier to explain it to a friend. The rules are simple but a staple part of the game. Great for any age and I mean any my youngest brother played with my grandma and they both loved it.
Overall: In all I adore this game It's great for a large group of people or even for just two people. The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored.
Top reviews from other countries
Jokes aside, this is a really fun cooperative game and I bought this as a gift for my friends. It's simple, with some strategy involved and replayability with some random elements and multiple difficulties. As a cooperative game, it is engaging for everyone no matter their experience and everyone can feel like they're contributing, avoiding the dreaded phones at the game table.
Highly recommended especially if you get a deal.
Le jeu lui-même est de type coopératif: on joue ensemble contre le jeu pour essayer de gagner. Chaque joueur a des pouvoirs spéciaux. Si un seul des joueurs tombe à l'eau, c'est perdu pour toute l'équipe. Je ne vais pas spoiler comment le jeu fonctionne, mais il est pas facile du tout, même au niveau le plus facile, on peut perdre lors des premières parties! Et il y a plusieurs niveaux de difficultés, je n'ai pas encore été plus haut mais j'imagine à quel point les parties doivent être endiablées! C'est l'un des rares vrais jeux coopératifs avec du challenge, tous les autres jeux coopératifs que j'ai trouvé sont soit seulement semi-coopératifs, soit ennuyeux. Là il y a une vraie profondeur.
Je recommande vivement ce jeu pour ceux qui souhaitent essayer ou qui aiment les jeux coopératifs, il est vraiment extrêmement bien réalisé. Et j'imagine qu'il créera d'excellent souvenirs chez les enfants avec ses belles figurines et dalles d'environnement qui nourrissent l'imagination.